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قدیمی 07-27-2008, 12:24 PM   #1 (permalink)
 
Sayrex آواتار ها
 
تاریخ عضویت: Jan 2008
نوشته ها: 5,334
اعتبار: 4,843,292
تشکر از دیگران : 4,654
از ایشان 5,739 بار در 2,893 پست تشکر شده
پرسپولیس Lamborghini Ferari
پیش فرض Space Impact Kappa Base v1.16.104 N-GAGE SymbianOS9.1 *****-BiNPD

Method.Solutions.Space.Impact.Kappa.Base.v1.16.104 .N-GAGE.SymbianOS9.1.****-BiNPDA






Gameplay
Space Impact Kappa Base title screenSpace Impact: Kappa Base (SIKB) is an old-fashioned scrolling shoot-em-up, inspired by the original Space Impact games which were embedded on Nokia's older mobile phones such as the 3310.
In Kappa Base you pilot a craft (or "skyblade") through ten levels of baddies and hazards in space, in the upper atmosphere and near the ground. The plot goes like this: the Earth has become so polluted and difficult to live on that some humans have chosen to alter themselves mechanically and become a race of cyborgs called "MEKS". The MEKS have decided that the remaining unaltered humans are "obsoletes" and should be destroyed. Cue the usual man vs machine malarkey...
The plot has various interesting twists and turns and there's a sequel-hunting ending, but the main aim of this game is to score well. This isn't the kind of title where you play through it once and feel that you've "beaten" it. In fact SIKB's playing structure is much more like Mario Kart, as you receive a grade for each level and the challenge is to go back again and again to improve the grade.
The gameplay revolves around choosing the appropriate skyblade and weapon loads for each level. As you collect money in the game you unlock more options, and eventually you can choose from eight skyblades and seventeen types of weapons. Because you can take several weapons at once on the same craft, there are 200 different combinations of weapons load, and what you choose will make a lot of difference. Some levels are almost impossible with a bad choice of weapons, but become much easier when you select a more appropriate combination. The choice of skyblade can also be important, as they have different properties in terms of speed, armour, and kinetic energy gathering.
That last phrase might have sounded a bit weird, as it refers to an unusual central concept of SIKB: to build up the energy for certain powerful "kinetic" weapons, you have to let enemy bullets graze you. Once the kinetic meter has been filled, you can use the special weapon. The kinetic weapons aspect turn the usual gameplay on its head, as you often find yourself desperately trying to get hit by bullets so that you can use the special weapon and wipe out all the baddies on the screen. The kinetic aspect also comes into play when you're trying to get a high score, as there's a separate bonus meter which fills up as you get hit.
Space Impact Kappa Base mission screenYou occasionally receive wingmen to help you, but they generally just sit there shooting and getting hit, rarely moving about. Your bullets don't harm them so you can just ignore them if you like, or you can dive for cover behind them if you're worried about taking damage.
The controls on SIKB are very simple: you move with the direction pad and shooting is automatic. You can optionally set it to shoot manually, but there's little point in using this as you have unlimited ammo. The only other control is pressing 2 to fire your special weapon, which is not covered by the autofire because its use can depend on building up precious kinetic energy.
Rather awkwardly, there seems to be no way to play the game in horizontal mode. You can physically hold the phone horizontally of course, but it's difficult to use the keypad on slider models, and SIKB did not use the N81's gaming keys at all.
There are four savegame slots, and three characters to choose from for each slot. The choice of character doesn't make a huge amount of difference, it mostly just determines which skyblade is unlocked at the beginning of the game, and it also means the cut scenes are slightly different.

Graphics & Sound
The gameplay and most of the graphics are in 2D, but there are some 3D objects and enemies too, and the mixture works very well indeed, with a pleasing alien look. There are 3D renderings of all the craft and weapons during the weapons selection process, and the larger "boss" enemies are all in 3D as well. The backgrounds are nicely detailed and varied, ranging from snowscapes to forests to space stations to alien planets.
The speed of the graphics can get very fast indeed and on some levels it's extremely frantic, like watching a video on fast-forward. There are often many dozens of separate moving objects on the screen at once, and trying to find your ship among all the enemies and bullets can be like trying to see dandruff in a snowstorm.
Cut scenes consist of anime-ish characters with text and dramatic music in the background. These are sprinkled throughout the game, appearing between and in the middle of levels as the plot unfolds. It gives the game a real 16-bit feel, which is a good thing in this style of game.
Soundwise the game's soundtrack has a nice mixture of ambient and dramatic music, and the very last level sounds like a dance version of a Gregorian Chant. All of the music enhances the game without getting in the way. The music and sound effects have separate volume controls, so you can mix them to your own liking.

کد:
ßßß   ÜÜÜßÛÜÛßß                                              ßßÛÜÛßÜÜÜ   ßßß
   ÜÜßßß ÜÛÛß                                                      ßÛÛÜ ßßßÜÜ
  ß ÜÜÛ ÞÛÛÝ               R E L E A S E    N O T E S               ÞÛÛÝ ÛÜÜ ß
   Ûß Û  ßß²Ü                                                      ܲßß  Û ßÛ
   Û °Û                                                                  Û° Û
   Û°±Û                                                                  Û±°Û
   Û±²Û                                                                  Û²±Û
   Û²ÛÛ                                                                  ÛÛ²Û
   ÛÛÛÛ                                                                  ÛÛÛÛ
   ÛÛÛÛ                                                                  ÛÛÛÛ
   ÛÛÛÛ For now there are a few phones compatible with n-gage:           ÛÛÛÛ
   ÛÛÛÛ N81 (8GB), N82 and N95 (8GB). More will come soon.               ÛÛÛÛ
   ÛÛÛÛ First of all, make sure you have TRK (included in this release)  ÛÛÛÛ
   ÛÛÛÛ installed and connected to your pc via USB.                      ÛÛÛÛ
   ÛÛÛÛ s60_3_0_app_trk_2_7.sisx is for SymbianOS9 devices WITHOUT FP1   ÛÛÛÛ
   ÛÛÛÛ s60_3_1_app_trk_2_7.sisx is for SymbianOS9 devices WITH FP1      ÛÛÛÛ
   ÛÛÛÛ Also you have to be sure that the n-gage application from        ÛÛÛÛ
   ÛÛÛÛ www.n-gage.com is installed on your device.                      ÛÛÛÛ
   ÛÛÛÛ Start the .exe which is included in this release. This is an     ÛÛÛÛ
   ÛÛÛÛ installer which will guide you trough the installation process   ÛÛÛÛ
   ÛÛÛÛ of the game.                                                     ÛÛÛÛ
   ÛÛÛÛ                                                                  ÛÛÛÛ
   ÛÛÛÛ NOTE: After installing, in the n-gage app, the games are listed  ÛÛÛÛ
   ÛÛÛÛ as trial games. If that annoys you, install the included         ÛÛÛÛ
   ÛÛÛÛ patch.sis to remove the trial stamp from all games.              ÛÛÛÛ
   ÛÛÛÛ You only need to do this ONCE for ALL the games!                 ÛÛÛÛ
   ÛÛÛÛ                                                                  ÛÛÛÛ
   ÛÛÛÛ NOTE: Don't start the n-gage when you have enabled the platform  ÛÛÛÛ
   ÛÛÛÛ hack. The game will mess up your savegames or even worse.        ÛÛÛÛ
   ÛÛÛÛ                                                                  ÛÛÛÛ
   ÛÛÛÛ          Have fun with this release from team BiNPDA             ÛÛÛÛ
   ÛÛÛÛ                                                                  ÛÛÛÛ
Download:

کد:
http://rapidshare.com/files/119132518/MeSolSpImpactv1.16.104.OS9.1.zip
Mirror:

Uploaded.to Link:
کد:
http://uploaded.to/?id=y42lc7
Megaupload Link:
کد:
http://www.megaupload.com/?d=5YMVX8HZ
MediaFire Link:
کد:
 http://www.mediafire.com/?bu1dj2e3zpx
First post, I hope that it like you, and sorry for my bad english!


Sayrex's Sig:


آخر یه شب این گریه ها سوی چشمهامو میبره
عطرت داره از پیرهنی که جا گذاشتی میپره
پیدات کنم حتی اگه پروازمو پر پر کنی
محکم بگیرم دستهاتو احساسمو باور کنی

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Sayrex آنلاین نیست.   پاسخ با نقل قول
2 کاربر از Sayrex به خاطر این پست تشکر کرده اند
dr.vampire (09-29-2008), mahmodm (08-27-2008)

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خبر مهم...بالاخره بازیهای N-Gage کرک شد.... afkariaus انگیج دو - N-Gage II 15 07-17-2008 01:41 PM


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